The double-you double-you two shooter genre went stale half a decade ago and has show rare signs of recovery outside the PC gaming world. No, not just "quality." Phenomenal is a more accurate term to describe the feeling of the pure shock I felt after picking up my Dual Shock 2 and bracing myself for yet another Medal of Honor: Rising Sun or Call of Duty: Finest Hour or … you get the picture. There are a few surprises yet to come, including one that just may have frozen Satan to his toilet seat.Ī quality World War II first-person shooter for Xbox and Playstation 2 has been released.
Since when do we see games releasing in January like Resident Evil 4 bringing incredibly evolutionary changes to a genre? Since when does a nearly irrelevant series like Tekken make a glorious return to form, following up what many fans considered the worst fighting game sequel of all time? Since when does a late March release like God of War come out of left field and steal the hearts of reviewers across the board?Īs far as the current generation of consoles goes, 2005 has shown the best first quarter release schedule yet. And while that may monetarily hold true to some extent, the bottom line for gamers is more robust releases earlier in the year than ever before. Let me eat my own words here I was originally convinced that the release of those two games was mostly to the detriment of the industry, leaving little room for other releases to have a piece of the pie. This marks the end of our Brothers in Arms chapter.Thanks to the near-simultaneous releases of Halo 2 and Grand Theft Auto: San Andreas during this past holiday season, the AAA period has lasted a lot longer than ever before. After that is done just plant satchel-charges and take the rest of the poles down. Take the first line of soldiers out by strafing behind the hedge, then move onto the MG and the other soldier. You’ll need to get to the truck and use the same strategy as in the Eastern fields, to eventually move behind that MG. Next take out the soldiers behind the hedge and get your squad in position. Keep moving left to get to the MG position shown and once there crouch behind the sacks of sand: aim and wait as two Germans will come out of the hedges on your left. First thing is to move forward and to your left, getting your men behind the wall. This part is well guarded and quite tricky, particularly because of two well placed MG posts: you will need to be quick. The compass indicator will always tell you where the next pole is. Now the only thing you need to do is plant explosive near each wooden pole. Now you can take them out: use your men if you need suppressing fire. Keep moving in the perimeter until you are behind the other MG and the enemy soldiers look at the screenshot, you can use the logs to take cover until reaching that position. After you’ve taken those two soldiers out, move from the truck and take cover behind some logs. Your squadron will actually maintain that MG position and Baker will do most of the work. Once you are covered take the enemies behind the logs, and ignore the Germans at the AA position for now. They’ll exchange fire with some of the Germans opposite, while you’ll go along the canal to reach that solitary truck. Let your squad take the same path you took, along the river, and order them to take up the MG position. As you’ll have moved far enough you’ll notice there is a pile of ammo crates where you can take cover and eventually eliminate the first lot of enemies (I actually just lobbed a grenade from behind the crates.) Move your squad by the fence and order to suppress crouch and move along the canal until you are pretty near the MG’s position. There is an MG, and not only, straight ahead so what we will do is to gradually take out posts in the perimeter and gradually move inwards until it’s clear. Start by heading out, towards the hedges and into the long trenched section until you come to a fence on your right. Read onwards for the continuation of our Brothers in arms walkthrough. As usual we will go through it methodically, just to spite Rommel perhaps. You must plant explosives and take these posts down, after having cleared up all the guarding posts. Here we will discover a nasty surprise conjured up by Rommel, the famous general: a series of wooden posts to obstruct our gliders landing. The previous chapter saw the freeing of Foucarville, by breaking through a blockade. Introduction - Brothers in Arms Road to Hill 30 - Walkthrough: Rommel’s Asparagus